armor check penalty pf2e. Loads: You can’t tumble when carrying a medium or heavy load or wearing medium or heavy armor unless an ability allows you to move at full speed in such conditions. armor check penalty pf2e

 
 Loads: You can’t tumble when carrying a medium or heavy load or wearing medium or heavy armor unless an ability allows you to move at full speed in such conditionsarmor check penalty pf2e Price 8 gp; AC Bonus +4; Dex Cap +1; Check Penalty-2; Speed Penalty-5 ft

At lvl 13 and above, due to becoming Expert in Unarmored but staying Trained in Light Armor, wearing a chain shirt will give you the same AC as just running around unarmored. They need high CHA and reasonable. Sash of the War Champion with 3 levels of fighter - no movement penalty for any armor. So heavy armor is an option but not really a better option. Rhino Hide Item 9. A character's encumbrance may also incur an armor check penalty. Armor protects your character only while they’re wearing it. I see it as the opposite: you only take padded armor if you specifically have less than 12 strength (i. PF1e inherited these things and they were further ported in PF2e without thinking. Feb 7, 2018, 09:39 am. Changelog v. starkmaddness Sep 25, 2018 @ 10:07pm. Feats Craft Magic Arms and Armor; Spells haste; Cost 18,500 gpMonk "not armor" item. $endgroup$ –Armor Check Penalty: Any armor heavier than leather, as well as any shield, hurts a character's ability to use Dexterity- and Strength-based skills. Your movement and position determine how you can interact with the world. Strength 14; Bulk 2; Category Medium; Group Composite. 274 4. If the fighter does so, he still gains the. Normal: A character using a shield with which he is not proficient takes the shield’s armor check penalty on attack rolls and on all skill checks that involve moving, including Ride. You take an item penalty when you wear shoddy armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. /15 ft. they are both heavy armor types. get penalties for studded leather) and have exactly 16 dex. You get a -2 for being untrained, as well as a penalty on your movement speed and physical ability checks and a cap on your dex mod. -2 if you're in a moving vehicle or Grabbed by an enemy. Like other suits of armor, the armored coat is custom-fitted to an. Nonproficient with Armor Worn: A character who wears armor and/or uses a shield with which he is not proficient takes the armor's (and/or shield's) armor check penalty on. If you use a military saddle you get a +2 circumstance bonus on Ride checks related to staying in the saddle. At Expert, the Dex cap is raised by +1 and any armor check penalty is reduced by 1. /15 ft. Though it’s not armor and uses your unarmored defense proficiency, it still has a Dex Cap and can grant an item bonus to AC if etched with potency runes. If they do, remove armor before climbing. Just as with weapons, you can purchase or craft masterwork versions of armor or shields. Masterwork Armor. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of –3. Armor check penalties are there to incentivize using strength obviously, but the ones for light armor don't seem so bad. Adventurers who don’t wear armor travel in durable clothing. It can also turn up to 45 degrees by sacrificing 5 feet of movement, can rise at half speed at an angle of 45 degrees. An object is broken when damage has reduced its Hit Points to equal or less than its Broken Threshold. 448 4. 0 If a suit of armor has any runes, it has the invested trait, requiring you to invest it to get its magical benefits. Armor check penalties are there to incentivize using strength obviously, but the ones for light armor don't seem so bad. check_penalty [n] Armor check penalty. Determine the degree of success and the effect. 0. The appearance of this armor varies by the country of origin and. Status. spell_list. Source Core Rulebook pg. 136 You can scale vertical surfaces, leap over obstacles, and swim. A character’s encumbrance may also incur an armor check penalty. Turns out I was applying the armor check penalty to all STR and DEX based proficiencies (including barding proficiency!), instead of just the STR and DEX based skills, oops! :). Prerequisite: Shield Proficiency. Armor Specialization Effects Source Core Rulebook pg. Correct, but if you can reduce the ACP to 0, you effectively take no penalties for not being proficient. Another option is levels in fighter- the Armor Training class feature lowers ACP by one at level three and one more every 4 levels (min 0). Precipitation causes discomfort and fatigue. When checked, it will refresh the given item when the spreadsheet is refreshed. When you wear non- noisy armor with which you are trained, your penalty to Stealth checks is reduced by 1 (to a minimum penalty of 0). Studded Leather CRB: Since. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its category: –1 for broken light armor, –2 for broken medium armor, or –3 for broken heavy armor. Strength 16; Bulk 3; Category Heavy; Group Plate These suits of faceless full plate were first designed and distributed under Queen Ileosa's rule, but today, each new suit of this infamous style of plate armor is made by a Gray Maiden herself or a new member's. Benefit: When wearing the selected armor, the armor bonus. Aside from Full Plate and non-armor clothing, all armors have a combined AC Bonus and Dex Cap of +5. Athletics allows you to perform deeds of physical prowess. They get 5 tiers, which is more than enough. I’m trying to remember all the ways to reduce armor check penalty. It also lets you wear Medium and Heavy armor without speed reduction at levels 3 and 7 respectively. The Equipped (EQ) checkbox indicates that the character effectively wears the item. all that happens is that you take the armor penalty to skill checks and speeds. Strength 16; Bulk 2; Category Medium; Group Chain. 0. It allows players who choose to take the feat to use their Dexterity scores when making melee attacks with light weapons, rapiers, whips. Magic item bonuses as well as mundane effects like the armor you're wearing. Basically I’m trying to get Heavy armor on a Druid without taking the feat. At every level its available, it MASSIVELY outperforms equivalent magic like False Life. View all types of armor. While wearing your armor, you take this penalty to Strength- and Dexterity-based skill checks, except for those that have the attack trait. Step 1: Roll d20 and Identify the Modifiers, Bonuses, and Penalties that Apply. A trained wearer can adjust the articulated armor's overlapping layers of plates and panels to provide protection. /20 ft. Castilliano : Sep 25, 2020,. It is also much cheaper to make mythril splint mail so by the time you are lookin at level 11/12, you will often have no armor check penalties at all. $egingroup$ Unless this is a specific magic item, bucklers made using mithral special material will not lose that -1 penalty to attack rolls, as mithral only affects armor check penalty, spell failure chance, max dexterity and the proficiency to wear the item by one category (for armors). This. 0 Price 1,600 gp (+160 gp per Bulk)Choose one type of armor, such as chain mail, for which you have already selected the Armor Focus feat. /20 ft. Champions are your friend. A character with one rank and 18 str can do this at level one as long as they have no armor giving an armor check penalty. It is considered light armor and weighs 20 pounds. if you were already trained in light armor, you become trained in medium and heavy armor. 0. Mithral -6 (plate is now at -2, shield is now at -4), 15th level you're at -1, which isn't a problem. An attack is any check that has the attack trait. Secret Checks Source Core Rulebook pg. The default requirements for crafting are 1/2 the cost of the item in raw material (you can then reduce the other half of the costs with crafting). Godless Healing and Continual recovery may be a "feat tax" to play. Or who do, in fact, care about armor check penalty and speed reduction (not to mention additional bulk) that would come with medium armor. If you have 10 or more ranks in Swim, the bonus increases. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its. Your trait can reduce this to 3, and Mithral lowers ACP by 3 to drop it to Zero. Skills: Psychics only get 2+ skills, but you get every knowledge skill as a class skill plus every Face skill, and your absurd intelligence will give you plenty of skill points to throw around. An item can have only one fundamental rune of each type,. Please bear with me, I'm new to Pathfinder 2e and I'm also making an automated character sheet, so I need to be pedantic. Ha, I forgot about this when I was building my first halfling rogue. Barding uses the same rules as armor except for the following. This makes the strength requirement not that big of a concern (imo). View all types of armor. they are both heavy armor types. Sash of the War Champion with 3 levels of fighter - no movement penalty for any armor. The armor's check penalty applies to Stealth checks even if you meet the required Strength score. The skill modifier incorporates the character’s ranks in that skill and the ability modifier for that skill’s key ability, plus any other miscellaneous modifiers that may apply, including racial bonuses and armor check penalties. An eager student of occult lore, you enjoy reading rare or forgotten tomes with ancient rituals and hidden secrets. Most wealthy countries with standing armies have a different uniform for use in showy noncombat situations such as parades, coronation ceremonies, and so on. 274 4. 0. Nope, armor penalty has been more streamlined, it is the same for every dex/str based skill: Any armor heavier than leather, as well as any shield, hurts a character's ability to use Dex- and Str-based skills. If you meet the armor’s Strength threshold (see Strength below), you don’t take this penalty. You don't apply the armor's check penalty to Acrobatics or Athletics checks in water or similar liquids. You gain resistance to bludgeoning damage equal to 1 + the value of the armor’s potency rune for medium armor, or 2 + the value of the armor’s potency rune for heavy armor. The penalty for not meeting the minimum strength is all but irrelevant for many characters. A character’s encumbrance may also incur an armor check penalty. They still get the armor training benefit as well--they just get a boost for tower shields. Other than that, Shields and Resistance stack and can absolutely make the difference. They will suffer the armor check penalty to their attacks just like a mage wearing armor would. Price 3 gp; AC Bonus +2; Dex Cap +3; Check Penalty-1; Speed Penalty — Strength 12; Bulk 1; Category Light; Group Leather This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection. 10. If you want to increase your character’s defense beyond the protection your armor provides, they can use a shield. If the ACP reduction of masterwork and mithral stacked, then it would reduce that by 4, to -2. Calculate the result. )Check out the Ring of Revelations. Sleeping in Armor: A character who sleeps in medium or heavy armor is automatically fatigued the next day. For example, if you have a Dexterity modifier of +4 and you are wearing a suit of half plate, you apply only a +1 bonus from your Dexterity. If they can pick up Heavy Armor proficiency somehow (possible as early as level 2 for humans), they can wear Heavy Armor just fine with no penalties whatsoever. 151 Statistics Cost 15 gp Weight 25 lbs. The exact effect depends on which armor group your armor. full plate stats: 9 AC -6 armor check penalty 35% arcane spell failure 1 max dex modifier half plate stats: 8 AC -7 armor check penalty 40% arcane spell failure 0 max dex modifier how does this make sense? did everything but the AC stats get turned around or something? it looks like full plate is. Because of that, Light Armor is the better armor for everyone with a dex of 16 or higher up until fighters and paladins get master proficiency and reductions to the Armor check Penalty. 445) This step is simple. The combat is just too good. CMD and CMB are not skill checks. The thing is, gambeson was one of the best historical armors. In this system, characters unlock additional abilities when they attain 5, 10, 15,. An armor check penalty applies to all Dexterity- and Strength-based skill checks. Note that as a Shield Mastery feat. Shields: If a character is wearing armor and using. - pf2e/2. Though it’s not armor and uses your unarmored defense proficiency, it still has a Dex Cap and can grant an item bonus to AC if etched with potency runes. Noisy: This armor is loud and likely to alert others to your presence when you’re using the Avoid Notice exploration activity. This is a penalty applied to certain skills for wearing armor, with heavier armor resulting in increasingly large penalties. Was thinking about applying Armour Check Penalty to reflex saves. You will get the Armor Check Penalty unless you have the listed Strength. You can even climb on a ceiling, provided it has handholds, but you cannot. Being fixed now. Such a creature can use the run action while swimming, provided that it swims in a straight line. Note that light armors have a base armor check penalty of 0 (leather) or 1 (chain), so reductions beyond this level do nothing. Similar to both splint mail and banded mail, scalemail has a flexible arrangement of scales in an attempt to avoid hindering the. The wooden armor's statistics are: AC Bonus +3; Dex Cap +2; Check Penalty –2; Speed Penalty –5 feet; Strength 14; Bulk 1; Group wood. If I roll a stealth check from the proficiencies tab of the character sheet, the -1 armor check penalty is correctly ignored since the character has a 10. 447 4. Shields also impose an Armor Check Penalty of their own (up to a whopping -10 for tower shields), and this stacks with that of armor. Price 35 gp; AC Bonus +6; Dex Cap +0; Check Penalty-3; Speed Penalty-10 ft. If your speed is 30 feet then no modifier based on speed applies to the check. So if you can get 20 dex then do it. 277 4. A trained wearer can adjust the articulated armor's overlapping layers of plates and panels to provide protection. View All Rules ». Here's what page 276 has to say: 'Heavy armor comes with a padded armor undercoat included in its Price, though it loses the comfort trait when worn under heavy armor. /20 ft. The skill check takes a –2 circumstance penalty. 10 Ranks: You can attempt to escape from any entangling. Compare the result to the difficulty class (DC). A character's encumbrance may also incur an armor check. Sleight of Hand (Dex; Armor Check Penalty; Trained Only) Source PRPG Core Rulebook pg. This table provides a quick reference for how far you can move with a Climb or Swim action. Armor Specialization Effects Source Core Rulebook pg. Feats If you have the Athletic feat, you get a +2 bonus on Swim skill checks. If an action has the secret trait, the GM rolls the check for you and informs you of the effect without revealing the result of the roll or the degree of success. Strength 14; Bulk 2;. Armor Check Penalty. Delioth • Master of Master of Many Styles • 5 yr. Animal companions can wear armor without taking any of the armor proficiency feats. Most of your usefullness will be your tanking ability though. Viking Shieldbearer (LOCG) - you gain the shield block reaction and are trained in your choice of the battleaxe or longsword. Armor Proficiency - you become trained in (light/medium/heavy) armor. This thread is archived. Champion or fighter should give some armor proficiency, and general feats exist to get the proficiency without class feats. Weapon Finesse is a Pathfinder feat from the First Edition Core Rulebook. 3e tried to make all armors viable instead of having there be a bunch of temporary place holders until a character got the good armor. Fix armor check penalty for skill checks done as initiative; New Features (Abaddon) Add support for @Template syntax in most texts (Tikael) Add partial support for the dual class variant rule, by opening up feat slots. Armor Specialization Effects Source Core Rulebook pg. The species of animal you choose is called your companion’s type. A custom, lightweight mail is fitted within the lining of a coat or similar apparel, physically hiding the armor while maintaining the wearer's fashion. Some skills become difficult when wearing bulky armor or shields, so such armor and shields give characters an armor check penalty. This allows you get around with as little as 12 Dexterity, but your armor’s Check Penalty applies to important skills like Stealth, so if you can manage high enough Dexterity you may still prefer light armor. 275 4. Armor Bonus +8; Max Dex Bonus +0; Armor Check Penalty -7. 0. Armor Innovation needs a good attack option, and the Orc’s Iron Fists and Bloody Blows feats may do the trick. Does anyone else think that the speed penalty and skill check penalty for armor are arbitrary and unfair? Let us have a look at the speed penalty, first. Trained and above add your level, in addition to the +2,4,6, or 8. Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. Price 6 gp; AC Bonus +3; Dex Cap +2; Check Penalty-2; Speed Penalty-5 ft. 241 4. 12 4. This updates the total modifiers and thus the derived stats (like AC, Skill check penalty or Spell Failure chances). Comfort: Source Core Rulebook pg. Pyotr_WrangeI. This <i>+2 hide armor </i>is made from rhinoceros hide. An armor check penalty applies to all Dex– and Strength-based skill checks. Unless your. * If the item is a tool needed for a skill, any skill check made with the item takes a –2 penalty. You cannot be affected by item bonuses, penalties, or the untyped Armour Check Penalty while transformed. If, for example, you have +4 dex, then you get one more AC wearing leather armor compared to explorer's clothing. They are used for Strikes and spell attacks, and traditionally target Armor Class. A complete suit of full plate (or platemail, as it is often called) includes gauntlets. Armor Bonus +8; Max Dex Bonus +0; Armor Check Penalty-7 Arcane Spell Failure Chance 40%; Speed 20 ft. Any armor heavier than leather, as well as any shield, applies an armor check penalty to all Dexterity- and Strength-based skill checks. You take a −2 to attack rolls while using it. Armor Bonus +4; Max Dex Bonus +3; Armor Check Penalty-2 Arcane Spell Failure Chance 20%; Speed 20 ft. Attack rolls take a variety of forms and are often highly variable based on the weapon you are using for the attack, but there are three main types: melee. Reducing armor check penalties Armor and Shields . Advertisement. 5 Ranks: When attempting a disarm or steal maneuver, a successful Sleight of Hand check against your target’s CMD grants a +2 circumstance bonus on your combat maneuver. The penalty for nonproficiency with armor stacks with the penalty for shields. You gain resistance to bludgeoning damage. Aid is pretty much useless in PF2e as multiple checks are always. It also has 0 Armor Check Penalty, so you take no penalties for using it if you’re non-proficient. (And heavy armor has 1 more maximum AC than light and medium) The fundamental runes are the exact same for everyone. If you have Dex 18 you can be unarmored and 1 AC point behind light/medium armor from level one. Barding. Take a –2 status penalty to Perception checks for initiative and checks that involve sound but also rely on other senses. If, for example, you have +4 dex, then you get one more AC wearing leather armor compared to explorer's clothing. For Weapon Innovation, Orc Weapon Familiarity gets you access to the Orc Necksplitter, which is an upgrade from the Battle Axe. This armor is loud and likely to alert others to your presence. 6. fair enough, i don't remember the thread very well, just that it was being debated for some reason. The frightened creature would get a penalty to both their AC and their Attacks. Sure, you get -1 to physical skills, which isn't great. Loads: You can’t tumble when carrying a medium or heavy load or wearing medium or heavy armor unless an ability allows you to move at full speed in such conditions. Some adventurers travel with loyal allies known as animal companions and familiars. While wearing a suit of armor, you take the penalty listed in this entry to your Speed, as well as to any other movement types you have, such as a climb Speed or swim Speed, to a minimum Speed of 5 feet. 0 Certain class features can grant you additional benefits with certain armors. Adventure path name if there is a spoiler warning on the page. Sleeping in light armor does not cause fatigue. Armor Specialization Effects Source Core Rulebook pg. Price 32 gp; AC Bonus +6; Dex Cap +0; Check Penalty -3; Speed Penalty -10 ft. Performing a minor feat of legerdemain, such as making. Strength 18; Bulk 5; Category Heavy; Group Plate. Specifically, armours need a property to reduce damage (from one or more types of attacks) and another to reduce armor penalty (for either dex or str checks). For example, the Celestial Armor has a maximum Dexterity bonus of +8. In Pathfinder, they simplified it a bit by just making it count in all ways as light armor and letting the general rules about armor categories do the heavy lifting: Speed. Yeah, either. You can even climb on a ceiling, provided it has handholds, but you cannot. Weapon Proficiency - you become trained in (all simple/all martial/one advanced) weapon (s). Full Plate Item 2. While wearing a suit of armor, you take the penalty listed in this entry to your Speed, as well as to any other movement types you have, such as a climb Speed or swim Speed, to a minimum Speed of 5 feet. Pick a high Dexterity armor. 0. Armor increases your character’s defenses, but some medium or heavy armor can hamper movement. Hell, you. The armor has an arcane spell failure chance of 20%, a maximum Dexterity bonus of +4, and an armor check penalty of -2. Source Core Rulebook pg. At level 1, it’s basically just if you have 18 dex (which every dex based martial has). Mithral full plate of speed has an armor check penalty of –3. 0 Certain class features can grant you additional benefits with certain armors. A mix of furs, sturdy hide, and sometimes molded boiled leather, this armor provides protection due to its layers of leather, though its bulkiness slows the wearer down and decreases mobility. A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor's check penalty to all his attack rolls and skill checks that involve moving. If you perform an action that has the auditory trait, you must succeed at a DC 5 flat check or the action is lost. That defender loses any Dexterity bonus to AC. Such a creature can use the run action while swimming, provided that it swims in a straight line. Armor Check Penalty. if vision is your only precise sense, you take a -4 status penalty to Perception checks. Blinded overrides dazzled. 136 You can scale vertical surfaces, leap over obstacles, and swim. It is considered medium armor and weighs 25 pounds. Artifacts View all types of assistive items. Strength 16; Bulk 2; Category Medium; Group Plate Though referred to as a breastplate, this type of armor consists of several pieces of plate or half-plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. Source Core Rulebook pg. Armor still gives you a check penalty to str and dex based skill checks and that penalty still doesn't apply to checks that have the attack trait. The creature can always choose to take 10 on a Swim check, even if distracted or endangered when swimming. Hindering trait: This armor is so heavy and bulky it slows you down no matter what. The mithral and elven chain shirts have additional special requirements that a portion of the raw materials must be mithral (p534 Crafting Requirements are special requirements). If you are wearing armor with an armor check penalty while wielding a shield with a penalty, combine the two. * This archetype offers Attack of Opportunity at a different level than displayed here. /15 ft. The issue is getting Dex mod + item bonus (before runes) to be close to 5. The third time you attack, and on any subsequent attacks, you take a –10 penalty to your attack roll. Sash of the War Champion magic item with mithril heavy armor - Gives you 4 levels of fighter for the purposes of armor training. Sure, your Check Penalty goes up to -2, but you probably weren’t doing much. A character’s encumbrance (the amount of gear carried, including armor). Also worth noting that the Armor Proficiency general feat will be good all the way up to lvl 13, as long as you don't mind the -1 armor check penalty if you have 10 strength. Eldritch Researcher. 275 4. Special. Description Hide armor is made from the tanned skin of particularly thickhided beasts, stitched with either multiple overlapping layers of. md at master · foundryvtt/pf2e. Being a fighter: Armor Mastery. ago. Gunslinger Ways. get penalties for studded leather) and have exactly 16 dex. Each additional day spent Crafting reduces the materials needed. Any item with a number after it in parentheses indicates that the item’s Price is for the indicated quantity, though the Bulk entry for such an item is the value for only one such item. Take the DC from Table 1. Broken is a condition that affects objects. The concealed condition doesn’t change which of the main. This armor is simply a layer of heavy, quilted cloth, but it is sometimes used because it’s so inexpensive. A successful Swim check allows you to swim one-quarter of your speed as a move action or one-half your speed as a full-round action. Fortress Plate. This armor is loud and likely to alert others to your presence. Compare the result to the difficulty class (DC). Oracle 1 with Lame curse - lowers your speed but you're never slowed down by armor. This large, thick cloak is fitted with thin strips of metal at key locations along its length. 16: 2: Chain — Hellknight breastplate (Level 1) TV: 10 gp +4 +1 –2 –5 ft. AC. 214 4. Only the armor's speed penalty is reduced by 5ft if you meet the strength requirement, anything else gets applied as normal (taking the full penalty, or using the largest penalty if you have multiple of the same type such as Entangle and the Tanglefoot spell both applying circumstance penalties while the Tanglefoot Bag has a status penalty, which would. Ignore your armor's check penalty and speed reduction. Such a creature can use the run action while swimming, provided that it swims in a straight line. The rules below apply regardless of which mode you’re. 8:For example, broken armor would still impose its Dexterity modifier cap, check penalty, and so forth. The status penalty to AC if this armor is broken is –1 for broken medium armor, –2 for broken heavy armor, or no penalty for broken light armor. Climb As part of a move action, you can use Athletics to climb up, down, or across a slope, a wall, or another steep incline. If you're maxxing out at medium armor (e. 517 4. All animals have a trained proficiency rank in light barding, and combat-trained animals are trained in heavy barding. what your dex mod is doesn't matter, because it doesn't affect your Dex, but rather the end results of things related to it. This suit of leather armor has plates of fire-treated wood sewn over vital areas. The exact effect depends on which armor group your. Untrained simply is +0 and does not add your level. There are three types of saving throws: Fortitude saves, Reflex saves, and Will saves. Thievery and stealth as well. Scale Mail. 5 Ranks: Reduce the Stealth penalty from sniping by 10. The Price and Bulk of barding depend on the animal’s size. Mage armor gives better TAC, buffing your Dex is good for reflex saves, and heavy armor has some brutal speed and armor check penalties. Armor has zero penalties except movement speed if you fill the strength requirement. If you're going all the way to heavy armor, and you don't have much dex, and you don't use skills that invoke armor check penalties, then mithral doesn't do much for you. Source Core Rulebook pg. Chapter 9: Playing the Game / General Rules / Specific Checks / Attack Rolls Armor Class Source Core Rulebook pg. " Notably they do not apply to reflex saves. There isn't really much complexity to the armor, the different armor types just have different dex requirements to hit the maximum amount of AC. Price 30 gp; AC Bonus +6; Dex Cap +0; Check Penalty -3; Speed Penalty -10 ft. The CRB has this to say about Armor Check Penalty: An armor check penalty applies to all Dex– and Strength-based skill checks. Buckle Armor, Ceramic Plate, Chain Mail, Chain Shirt. The mithral and elven chain shirts have additional special requirements that a portion of the raw materials must be mithral (p534 Crafting Requirements are special requirements). Too much time in a session is wasted to remember or address each and every single one of these. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery . I’m trying to remember all the ways to reduce armor check penalty. For that reason, I think PF2e's dynamic of "character choices mostly don't grant numeric bonuses, and instead numeric bonuses are level-gated" makes sense. Magic can still raise it higher, but you can only buy up to a 20. They are basically permanent Mage Armor.